Super Street Fighter IV

From Our Commons Wiki
Jump to: navigation, search

Super Street Fighter IV is a 2.5-dimensional fighting game, and is an update of Street Fighter IV. It features additional characters and character tweaks based on community feedback. It also features an improved online mode. It was released as a standalone game for the Xbox 360 and PlayStation 3 on April 27, 2010. The game was also released in arcades exclusively in Japan before being released as additional DLC content. Super Street Fighter IV: 3D Edition was also released for the 3DS as a launch title.


In September 2009, Capcom began hinting at an update of Street Fighter IV. Leading up to its official announcement, teasers and leaked images pointed to a Super Street Fighter IV, featuring T. Hawk and Dee Jay, the two fighters from Super Street Fighter II who were not included in Street Fighter IV, and were long expected to be added to Street Fighter IV as downloadable content.

On September 28, 2009, Capcom officially announced the game, revealing it to be a standalone title. According to developer Yoshinori Ono, this is because the changes, which comprises ten additional characters, improved character tweaks based on community feedback, and an improved online mode, were too extensive to release as DLC. As a compromise, the game was released at a lower price point, with two extra colors for fans who already owned Street Fighter IV.[2] It was released for $40, cheaper than the usual $60 or more for most Xbox/PS3 games.


Returning Characters

  • Abel
  • Akuma
  • Balrog
  • Blanka
  • C. Viper
  • Cammy
  • Chun-Li
  • Dan
  • Dhalsim
  • E. Honda
  • El Fuerte
  • Fei Long
  • Gen
  • Gouken
  • Guile
  • Ken
  • M. Bison
  • Rose
  • Rufus
  • Ryu
  • Sagat
  • Sakura
  • Seth
  • Vega
  • Zangief

New Characters

  • Adon
  • Cody
  • Dee Jay
  • Dudley
  • Guy
  • Hakan
  • Ibuki
  • Juri
  • Makoto
  • T. Hawk